Tried to start the game on my shitty dell work laptop. Had to upgrade the drivers to the latest version to support higher version of OpenGL. Now it says this:

ProjectRIK 1222

Build date: Jun 8 2015

===> Engine
===> Files and settings
===> Client
===> Graphics
===> Shaders
compile log:
The fragment shader uses varying var_Position, but previous shader does not write to it.

^7[^1CRITICAL ERROR^7] Shaders failed to link
===> Closing game

Same reason as with the other shader related errors, not good enough opengl support. Will improve this in the future but for now its very demanding. (Opengl uses "modules", and two graphics cards that both support the same opengl version, might have vastly different "module" support).