ProjectRIK 1210
Build date: May 29 2015
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Initializing..
===> Engine
===> Files and settings
===> Client
===> Graphics
===> Shaders
compile log:
Validation Error: Samplers of different types point to the same texture unit
Validation Error: Samplers of different types point to the same texture unit
^7[^1CRITICAL ERROR^7] Shaders failed to load 1. Try updating graphics card drivers, OpenGL 3.0 support is the minimum requirement.
===> Closing game
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Updated drivers, still no solution... I have a Nvidia GeForce GT 540M