1. CS off something flat
  2. Release both crouch and special
  3. Land on a slope and try to SR

Gives a CS HJ atm, should just do sloperun.. :)

  • The bug above is fixed. There was a few other "issues" like this too, in regards to "sliding off" an edge like that.
  • The continuous crouchslide across spaced pads is back (was possible in some alpha versions). But it will act as sequential crouchslides, meaning after each crouchslide time is up, there's a small possible friction window if you hit a pad and not the air after the CS time is up. After that you'll start another crouchslide and lose the 20% speed. It goes on like this until you have too low speed to CS at all.
  • And maybe some other minor fixes in such "special cases". No changes to how the CS / SR works though :)