A very small update, pretty much just some fixes for the incorrect checkpoint time printouts and such. I'm not 100% confident it's all in order yet, but I haven't been able to reproduce any problems in my local tests with the current version. So if you encounter some incorrect printouts or alike, let me know, and preferably include some info as to what you did before it printed incorrect stuff :)

Also a minor update to RIKdev and some shaders :)

1224: Forgot a debug message when starting the game, original version was 1223. So I just removed the message and changed version to 1224 :)

Nice, I'll test it and will tell you if I encounter any bug/error :)

Good, and get your 3rd map out too :P

does this fix cp teleporters working while not on a run?

The previous version fixed that :)