Callvote map random, success, alt tab while waiting for it to change. always results in the same bug.
R_Init() - glGetError() failed = 0x501.
relevant console dump:
]\callvote map random
Random map: ^2hupo-8days11hours
Server is now downloading 'hupo-8days11hours'. When it's done the vote will be called.
Vote passed! There wasn't really anyone here to disagree with you..
^7[^2DOWNLOAD^7] ^7hupo-8days11hours
URL: https://cdn.projectrik.com/levels/dl/hupo-8days11h...
^z=> 0 percent done (0.00/0.00mb @0kbps)
^7[^5WARNING^7] Checksum mismatch for Data/maps/hupo-8days11hours.zip
Local: 144D236869470B946E9DC0AEE092C4A0
Remote:^7[^2SUCCESS^7] ^7hupo-8days11hours
===> Closing game
-----------------------
tested on 2 different servers, same deal. (netherlands 1 and germany 1). i can reconnect to the server without any problems and play the map that was called.