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    Game
    • November 16, 2015 by DiniusDon't re-start demos for in-run saveload enabled maps unless the run stops\you respawn
    • [ High ]
    RIKdev
    • November 12, 2015 by DiniusMap name compiling bug
    • [ Low 6 ] - Download previous map from website - Drag map file to mapping dir - Try to compile map (normal / final) - Error compiling map, because of the...
    Game
    • November 12, 2015 by DiniusPlay sound when beaten
    • [ Normal 1 ] When somebody beats the current #1 it plays a sound and when you improve your time you hear a sound. My request is to add a sound when somebody on...
    Game
    • November 12, 2015 by DiniusGet capitalization for mapnames from server
    • [ Low ] At the moment it uses the capitalization format given by the user.
    Radiant
    • November 11, 2015 by DiniusW10 changing preferences crash
    • [ Low 1 ] Windows 10 - open radiant - Press P - Click Save - Crash
    Game
    • November 11, 2015 by DiniusReset accel on load
    • [ Invalid 1 ] Maybe a cvar for it.
    Game
    • November 11, 2015 by DiniusZoom not visible for specs
    • [ Normal ]
    Game
    • November 11, 2015 by DiniusCP count not updating when speccing
    • [ Low ] When e.g. 1 of 3 CPs are required for reversed, the number update doesn't get sent to spectators.
    Website
    • November 09, 2015 by not_huPo"Upcoming levels" or something along those lines
    • [ Maybe 1 ]
    Game
    • November 07, 2015 by DiniusStep-up on slopes is weird
    • [ Normal 1 ] Step-up bounces you in a weird way sometimes when landing on an edge of a sloped surface
    Game
    • November 05, 2015 by DiniusVote questions
    • [ Normal ] \vote q are all polaks thieves? For funsies.
    Game
    • November 02, 2015 by DiniusAllow 0 checkpoints required for reversed\etc
    • [ Normal ]
    Game
    • October 31, 2015 by DiniusW @ ice still not fixed
    • [ Normal ]
    Game
    • October 31, 2015 by DiniusAttempt counter
    • [ Limbo 1 ]
    Game
    • October 23, 2015 by stealthSpec shooting bug
    • [ Low ] Not sure if reproducable. Go into freemode spectating just as the person you're spectating is firing, then you continue to constantly fire. You...
    Game
    • October 18, 2015 by Saprophatorupwards slope gives speedboost when above 200 ups
    • [ Normal ] When jumping on an upwards slope with more than 200 ups it will give a speedboost instead of a decrease. Tested on Zad-Simple. The right upwards...
    Game
    • October 01, 2015 by huPoHalfjumps rework
    • [ Maybe 1 ] I find it kind of wrong that you only able to halfjump once on one height level. I understand that disabling this completely could potentially ruin...
    Game
    • September 18, 2015 by DiniusWierd slopes
    • [ High 1 ] Slopes that seem like steps when walk down. Also, when you try to land on it and do a slopeerun up it simply stops you
    Game
    • September 13, 2015 by Dinius  Noclip checkpoint issue
    • [ Normal ] In a cp-only map, the timer will keep going because CP hits are registered when not in a run. Maybe change that whole thing so it'll only take effect...
    Game
    • September 13, 2015 by DiniusCP-only map runtype variations
    • [ Low 1 ] Something to replace free\reversed, seeing as those aren't applicable here..
    RIKdev
    • September 07, 2015 by DiniusFix patch detection
    • [ Low ]
    Game
    • September 05, 2015 by FuckkaDifferent strafestyle dont work properly on slick
    • [ Normal ] You still can use a/d/w, no matter waht strafestyle you use.
    Launcher
    • September 02, 2015 by FuckkaRIKsp messes up my config
    • [ Normal 2 ] After I close single player and go online, my settings (fov, sens, timer size and position) are all screwed over.
    Game
    • August 26, 2015 by asdaCouldn't switch to laser while in a battle circuit game
    • [ Normal 1 ] (c) asda
    Game
    • August 22, 2015 by DiniusFinishing battle circuit bug
    • [ High 1 ] Wouldn't allow loading + kept the lap counter visible etc
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