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    Game
    • August 22, 2015 by DiniusSidebar noobmode status gives wrong status
    • [ Low ] When asda connected + switched teams quickly etc
    Game
    • August 20, 2015 by DiniusSome lap bug with battle circuit
    • [ High ] Need to look into it, wrong counts, laps not counting properly, etc.. and some misc related issues.
    Website
    • August 16, 2015 by DiniusMore lazy loading
    • [ Low 1 ] Lazy load any gif video type things, maybe to a higher extent than currently, i.e. require a click to view or something..
    Game
    • August 13, 2015 by DiniusFix the lap messages for circuit
    • [ Normal ]
    Website
    • August 11, 2015 by DiniusSortable columns, everywhere.
    • [ Low ]
    Website
    • August 10, 2015 by DiniusRunning a server with a map as a new version of it is verified
    • [ Low ] This caused problems for circuit1 v1 when circuit1 v2 was verified, and could cause crashes for CLIENTS. Main issue here I guess is that the server...
    Game
    • August 04, 2015 by DiniusShow minimized/unfocused in the sidebar
    • [ Normal ] Signify that a player has minimized the game, or if the game has lost focus, by showing a .. gray line when minimized and .. some other similar color...
    Game
    • August 03, 2015 by DiniusDoing gfx_restart disconnects from server?
    • [ Discarded 3 ] Changed a few graphic settings and did the gfx_restart command and got discconected. Tried it a couple of times on both the US East and Netherlands...
    Website
    • August 01, 2015 by DiniusThe 'invalid' status is missing from the status dropdown in the sidebar
    • [ Low ]
    Radiant
    • August 01, 2015 by DiniusWindows 10 crash when opening a map file directly
    • [ Invalid 1 ] Opening radiant, and then opening a .map file works. But opening it by doubleclicking it in RIKdev didn't.
    Game
    • August 01, 2015 by DiniusWindows 10 compatibility issues
    • [ Invalid 2 ] Crashes on the first launch when the firewall notification pops up, on a clean win 10 install. Runs after that. When starting it from network drive...
    Website
    • August 01, 2015 by pcpieUse map rating instead of amount of records on the top 10 levels to set a record list
    • [ Discarded 2 ] Just a suggestion, as now mostly older maps appear on the top. Or ones with more styles enabled.
    RIKdev
    • July 30, 2015 by DiniusDoesn't always close completely
    • [ Normal ] Some times it keeps running in the background (rikdev.exe) without actually closing, and running 2 at a time doesn't really work. Some silly .net...
    Website
    • July 28, 2015 by DiniusPoint system
    • [ Low 1 ] With achievements and stuff. Stuff like winning circuit matches and alike could also count towards this. Ofc also general record stuff. But not...
    Game
    • July 27, 2015 by DiniusCS inconsistencies on spaced pads?
    • [ Maybe 1 ] Seemed to some times just "fail" instead of keep sliding or releasing on xt4zy-house's pads..
    Game
    • July 27, 2015 by DiniusNoclip should reset cs-in-a-row
    • [ Normal ]
    Game
    • July 25, 2015 by DiniusAllow players to change which runtype's checkpoints are being compared
    • [ Normal ] At the moment it attempts to autodetect it, which means AFTER you fire weapon, it'll compare the weapon run times, and so on. But this has certain...
    Game
    • July 24, 2015 by DiniusDeleting characters from the normal chatbox is a bit buggeh.
    • [ Normal ]
    Website
    • July 23, 2015 by DiniusFix display name for some invalidated records
    • [ Low ] hupo-worm shows (v2) for records that are actually for v2, the result of an already fixed bug. Just need to clean it up in the DB.
    Game
    • July 23, 2015 by DiniusReset timer on load for demos too..
    • [ Normal ]
    Game
    • July 22, 2015 by DiniusSome checksum bug for maps..
    • [ High 1 ] The remote one is "empty", noticed when dling xt4zy-house the first time on a server..
    Game
    • July 22, 2015 by Dinius'hud_skillbar' doesn't work properly for split pad crouchslides
    • [ Low ]
    RIKdev
    • July 20, 2015 by DiniusPath surface bug
    • [ Normal ] In the compiler, see xt4zy's new map, detects path at the ramps that aren't really patches.
    Website
    • July 19, 2015 by DiniusSome.. "newest version" somewhere
    • [ Maybe ] Atm you have to go into development > release history to see the current version.. Would be nice with a link or something to the newest release,,...
    Game
    • July 18, 2015 by DiniusSpam protection notification coloring is off
    • [ Low ]
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  • Meatsausage made a game!May 01
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