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    Website
    • July 11, 2015 by DiniusCant verify maps without upping new screens?
    • [ Finished // High • 1244 ] Some new bug it seems.
    Game
    • July 11, 2015 by Diniusoutline and title(?) for the chat-type-box-thing
    • [ Finished // High • 1244 ]
    Game
    • July 11, 2015 by Fuckkastealth-purple crashes the client
    • [ Fixed // High 2 • 1244 ] Each time i cross the start line on stealth purple my client crashes. On previous map however (medium3) it worked just fine.
    Game
    • July 11, 2015 by DiniusRecord compare bug
    • [ Fixed // New 1 • 1244 ] Showing 3 wjs for https://projectrik.com/rankings/10590 where gibbz did none, same prolly goes for asda.
    Game
    • July 09, 2015 by DiniusCS jump under sth low
    • [ Fixed // High • 1243 ]
    Game
    • July 08, 2015 by DiniusFirst and last checkpoints on medium3 lags
    • [ Fixed // High 1 • 1243 ]
    Game
    • July 08, 2015 by DiniusMove the new spectator keys down a bit per default
    • [ Fixed // Low 1 • 1243 ] They go behind the CP time :D
    Game
    • July 08, 2015 by DiniusSpeed graph / history
    • [ Finished // Normal 2 • 1242 ] Speed loss at ramps Speed gains when landing on slopes..Maybe also some general speed history graph, aside from just jump speeds..I.e. vertical...
    Game
    • July 08, 2015 by DiniusCompare jump history to run's jump history and colorize
    • [ Finished // Low 1 • 1242 ]
    Website
    • July 08, 2015 by FuckkaCalc strafe+accel at stats only by best times
    • [ Finished // Low 2 • 1242 ] Maybe base the rest on best times and just do non-best times to get the strafestyle results as well..
    Game
    • July 08, 2015 by DiniusAdd your own time, and the average time to the new ingame score thingy
    • [ Finished // Low • 1242 ]
    Game
    • July 08, 2015 by DiniusNewline missing after 'vote failed' message
    • [ Fixed // Low • 1242 ]
    Game
    • July 08, 2015 by DiniusJump speed 'history' ingame
    • [ Finished // Normal 1 • 1242 ] Some sort of a jump speed display. Just haven't quite figured out how I want it yet :) Maybe fading out more and more per jump, possibly...
    Game
    • July 08, 2015 by DiniusSwitch out "rampjumps"
    • [ Finished // Normal 1 • 1242 ] With "slopejump", and count downwards slopejumps for it too. (c) hupo
    Game
    • July 08, 2015 by DiniusNoclip reset walljump status?
    • [ Fixed // Maybe 1 • 1242 ]
    Game
    • July 08, 2015 by DiniusSome bug allowing 2xwj off same wall
    • [ Fixed // Maybe 2 • 1242 ] Happens randomly on flame-jumps1
    Game
    • July 08, 2015 by DiniusBug with walljumping off certain cornered walls
    • [ Fixed // High • 1242 ] Happens on suburb-tower
    Game
    • July 06, 2015 by DiniusAdmin command to simply reload runtypes
    • [ Finished // Low • 1242 ]
    Game
    • July 06, 2015 by DiniusAdd crouch+special+jump to crosshairkeys
    • [ Finished // Normal 2 • 1242 ]
    Game
    • July 06, 2015 by DiniusOnly show the "missing checkpoints" if runtime > xxx
    • [ Finished // Normal 1 • 1242 ] To accomodate easy19 and whatever other maps with similar placements
    Website
    • July 06, 2015 by DiniusEnable shared ranks
    • [ Finished // Normal • 1242 ]
    Website
    • July 05, 2015 by DiniusShow stats on the users ranking page
    • [ Finished // Normal 3 • 1242 ] top 10 maps where you should set a record, PER RUNTYPE! average strafe, average accel, ... average rank on maps (?), average time(?), average +...
    Game
    • July 05, 2015 by DiniusIndication of fall speed for walljump z or not
    • [ Finished // Normal 1 • 1242 ] Some alternatives, like player_walljumpindicator_xxx or something.. Just show Z by the xhair Show like a bar .. somewhere, that moves with your...
    Game
    • July 05, 2015 by DiniusIgnore speed coloring when < "walljump speed"
    • [ Finished // New • 1242 ] hud_nospeedColorWhenSlow 1 per default, 0 for current mode. Set to 2 to do speed coloring when > walk speed instead.
    Game
    • July 05, 2015 by DiniusPrevent recording while watching a demo
    • [ Fixed // Low 1 • 1242 ] crashes atm
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